doompanning/src/doompanning.cc

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#include <nng/nng.h>
#include <imgui.h>
#include <backends/imgui_impl_sdl.h>
#include <backends/imgui_impl_sdlrenderer.h>
#include <SDL.h>
#include <cstdlib>
#include <type_traits>
#include <vector>
#include "dp_common.h"
#include "dp_util.hpp"
void dp_sdl_fatal(const char *const msg)
{
log_fatal("%s: %s", msg, SDL_GetError());
abort();
}
struct DoomState
{
};
static_assert(std::is_trivial<DoomState>::value, "DoomState must be a trivial type");
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struct ControllerContext
{
nng_socket pub;
nng_socket sub;
SDL_Window *window;
SDL_Renderer *renderer;
std::vector<DoomState> dooms;
bool quit = false;
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};
void show_ui(ControllerContext *ctx)
{
const ImGuiViewport* main_viewport = ImGui::GetMainViewport();
ImGui::SetNextWindowPos(ImVec2(main_viewport->WorkPos.x + 20, main_viewport->WorkPos.y + 20), ImGuiCond_FirstUseEver);
ImGui::SetNextWindowSize(ImVec2(550, 340), ImGuiCond_FirstUseEver);
ImGuiWindowFlags window_flags = ImGuiWindowFlags_MenuBar;
#ifndef IMGUI_DISABLE_DEBUG_TOOLS
const bool has_debug_tools = true;
#else
const bool has_debug_tools = false;
#endif
static bool show_app_metrics = false;
static bool show_app_debug_log = false;
if (show_app_metrics)
ImGui::ShowMetricsWindow(&show_app_metrics);
if (show_app_debug_log)
ImGui::ShowDebugLogWindow(&show_app_debug_log);
// Main body of the Demo window starts here.
if (!ImGui::Begin("doompanning controls", nullptr, window_flags))
{
// Early out if the window is collapsed, as an optimization.
ImGui::End();
return;
}
ImGui::PushItemWidth(ImGui::GetFontSize() * -12);
// Menu Bar
if (ImGui::BeginMenuBar())
{
if (ImGui::BeginMenu("Menu"))
{
ImGui::MenuItem("Quit", "Ctrl+Q", &ctx->quit, true);
ImGui::EndMenu();
}
if (ImGui::BeginMenu("Tools"))
{
ImGui::MenuItem("Dear ImGui Metrics/Debugger", NULL, &show_app_metrics, has_debug_tools);
ImGui::MenuItem("Dear ImGui Debug Log", NULL, &show_app_debug_log, has_debug_tools);
ImGui::EndMenu();
}
ImGui::EndMenuBar();
}
ImGui::PopItemWidth();
ImGui::End();
}
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int doom_controller_loop(ControllerContext *ctx)
{
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static constexpr ImVec4 clear_color = ImVec4(0.45f, 0.55f, 0.60f, 1.00f);
while (!ctx->quit)
{
SDL_Event event;
while (SDL_PollEvent(&event))
{
ImGui_ImplSDL2_ProcessEvent(&event);
if (event.type == SDL_QUIT)
ctx->quit = true;
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if (event.type == SDL_WINDOWEVENT
&& event.window.event == SDL_WINDOWEVENT_CLOSE
&& event.window.windowID == SDL_GetWindowID(ctx->window))
{
ctx->quit = true;
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}
}
// Start the Dear ImGui frame
ImGui_ImplSDLRenderer_NewFrame();
ImGui_ImplSDL2_NewFrame();
ImGui::NewFrame();
// Do ImGui things here
show_ui(ctx);
// Rendering
ImGui::Render();
auto [r, g, b, a] = imvec4_to_rgba(clear_color);
SDL_SetRenderDrawColor(ctx->renderer, r, g, b, a);
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SDL_RenderClear(ctx->renderer);
ImGui_ImplSDLRenderer_RenderDrawData(ImGui::GetDrawData());
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SDL_RenderPresent(ctx->renderer);
}
return 0;
}
int main(int argc, char *argv[])
{
(void) argc;
(void) argv;
log_info("doompanning ctrl starting");
if (SDL_Init(SDL_INIT_VIDEO | SDL_INIT_TIMER))
dp_sdl_fatal("SDL_Init");
#ifdef SDL_HINT_IME_SHOW_UI
SDL_SetHint(SDL_HINT_IME_SHOW_UI, "1");
#endif
const auto windowFlags = SDL_WINDOW_RESIZABLE | SDL_WINDOW_ALLOW_HIGHDPI;
auto window = SDL_CreateWindow("doompanning", SDL_WINDOWPOS_CENTERED, SDL_WINDOWPOS_CENTERED, 1280, 720, windowFlags);
if (!window)
dp_sdl_fatal("SDL_CreateWindow");
auto renderer = SDL_CreateRenderer(window, -1, SDL_RENDERER_PRESENTVSYNC | SDL_RENDERER_ACCELERATED);
if (!renderer)
dp_sdl_fatal("SDL_CreateRenderer");
IMGUI_CHECKVERSION();
ImGui::CreateContext();
ImGui::GetIO().IniFilename = "doompanning_ui.ini";
ImGui::StyleColorsDark();
ImGui_ImplSDL2_InitForSDLRenderer(window, renderer);
ImGui_ImplSDLRenderer_Init(renderer);
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dp_nng_init_limits(1, 1, 1);
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auto pubSock = make_ctrl_pub(CtrlUrl);
auto subSock = make_ctrl_sub(DoomUrl);
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ControllerContext ctx
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{
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pubSock,
subSock,
window,
renderer,
{}
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};
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int ret = doom_controller_loop(&ctx);
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nng_close(pubSock);
nng_close(subSock);
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return ret;
}