ctrl: write some broken sdl and imgui code

This commit is contained in:
oxmox 2023-02-12 03:32:02 +01:00
parent cd99af391f
commit d6829aa9cd
4 changed files with 59 additions and 8 deletions

View file

@ -6,7 +6,7 @@ set(CMAKE_EXPORT_COMPILE_COMMANDS ON)
## Create binaries in the root of the build directory
set(CMAKE_RUNTIME_OUTPUT_DIRECTORY ${CMAKE_BINARY_DIR})
set(CMAKE_VERBOSE_MAKEFILE ON)
set(CMAKE_VERBOSE_MAKEFILE ON CACHE BOOL "ON")
add_subdirectory(external)
add_subdirectory(src)

View file

@ -6,6 +6,7 @@ target_compile_options(logc INTERFACE "-ffile-prefix-map=${CMAKE_SOURCE_DIR}=."
find_package(Threads)
add_library(dp_common dp_common.c)
target_compile_features(dp_common PRIVATE c_std_11)
target_compile_options(dp_common PUBLIC "-Wall" "-Wextra")
@ -15,10 +16,16 @@ target_link_libraries(dp_common
PUBLIC Threads::Threads
)
find_package(SDL2 REQUIRED)
add_executable(doompanning doompanning.cc)
target_compile_features(doompanning PRIVATE cxx_std_17)
#target_compile_options(doompanning PRIVATE ${IMGUI_CFLAGS})
#target_include_directories(doompanning PRIVATE ${IMGUI_INCLUDE_DIRS})
target_link_libraries(doompanning
PRIVATE dp_common
#PRIVATE ${IMGUI_LIBRARIES}
PRIVATE SDL2::SDL2-static
)
add_executable(doomsim doomsim.cc)

View file

@ -1,14 +1,36 @@
#include <cstdlib>
#include <nng/nng.h>
#include <sys/types.h>
#include <unistd.h>
//#include <imgui.h>
//#include <backends/imgui_impl_sdl.h>
#include <SDL.h>
#include "dp_common.h"
#include "log.h"
void dp_sdl_fatal(const char *const msg)
{
log_fatal("%s: %s", SDL_GetError());
abort();
}
static const size_t NumDooms = 3;
int doom_controller_loop(nng_socket pubSock, nng_socket subSock)
int doom_controller_loop(nng_socket pubSock, nng_socket subSock, SDL_Window *window, SDL_Renderer *renderer)
{
bool done = false;
while (!done)
{
SDL_Event event;
while (SDL_PollEvent(&event))
{
if (event.type == SDL_QUIT)
done = true;
if (event.type == SDL_WINDOWEVENT && event.window.event == SDL_WINDOWEVENT_CLOSE && event.window.windowID == SDL_GetWindowID(window))
done = true;
}
}
return 0;
}
@ -25,7 +47,29 @@ int main(int argc, char *argv[])
auto pubSock = make_ctrl_pub(CtrlUrl);
auto subSock = make_ctrl_sub(DoomUrl);
int ret = doom_controller_loop(pubSock, subSock);
if (SDL_Init(SDL_INIT_VIDEO | SDL_INIT_TIMER))
dp_sdl_fatal("SDL_Init");
#ifdef SDL_HINT_IME_SHOW_UI
SDL_SetHint(SDL_HINT_IME_SHOW_UI, "1");
#endif
const auto windowFlags = SDL_WINDOW_RESIZABLE | SDL_WINDOW_ALLOW_HIGHDPI;
auto window = SDL_CreateWindow("doompanning", SDL_WINDOWPOS_CENTERED, SDL_WINDOWPOS_CENTERED, 1280, 720, windowFlags);
if (!window)
dp_sdl_fatal("SDL_CreateWindow");
auto renderer = SDL_CreateRenderer(window, -1, SDL_RENDERER_PRESENTVSYNC | SDL_RENDERER_ACCELERATED);
if (!renderer)
dp_sdl_fatal("SDL_CreateRenderer");
//IMGUI_CHECKVERSION();
//ImGui::CreateContext();
//ImGui::StyleColorsDark();
//ImGui_ImplSDL2_InitForSDLRenderer(window);
int ret = doom_controller_loop(pubSock, subSock, window, renderer);
nng_close(pubSock);
nng_close(subSock);

View file

@ -102,14 +102,14 @@ DEF_DOOM_STATE_FUNC(do_doom_running)
{
assert(ctx->state == DP_DS_Running);
// Read and handle input messages
// Non-blocking receive of incoming messages.
// Check if we should quit.
// Handle incoming input.
// Let doom render a new frame
// Publish the frame
// Check if we should quit
return 0;
}