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c41066ebeb
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remove the 'src/' prefix from file:line log output
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2023-02-18 12:30:53 +01:00 |
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17f4b34ea3
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add comment to ExampleAppLog and mini refactoring
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2023-02-18 12:30:53 +01:00 |
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ddea47ba59
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fix broken debugging due to -ffile-prefix-map
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2023-02-18 12:30:53 +01:00 |
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a75ffa940d
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fix build under msys2
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2023-02-18 12:30:40 +01:00 |
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61a3d20dad
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add first ui input elements and in-game logging
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2023-02-12 22:21:06 +01:00 |
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3dbf4f2255
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custom imgui window title!
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2023-02-12 16:12:01 +01:00 |
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e4cf3deecc
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First steps with Dear ImGui. It's awesome!
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2023-02-12 15:48:15 +01:00 |
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c5b68bedde
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add test binary to make sure dp_common can be used from C
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2023-02-12 13:46:52 +01:00 |
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07033c9d13
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mini refactoring and cleanup
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2023-02-12 13:40:41 +01:00 |
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9700ada079
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add an imgui demo app + cmake cleanup
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2023-02-12 13:39:48 +01:00 |
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28489b9ee8
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add my standard typedefs for integrals
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2023-02-12 13:38:54 +01:00 |
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7fc9a09063
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turn imgui into an interface library
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2023-02-12 13:37:50 +01:00 |
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31aa3f049e
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build and use imgui from externals, make the imgui demo work
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2023-02-12 04:47:48 +01:00 |
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6dcb5d8e8a
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add imgui-v1.89.2
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2023-02-12 03:32:19 +01:00 |
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b73ad7ee1b
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Squashed 'external/imgui/' content from commit d7c8516a4
git-subtree-dir: external/imgui
git-subtree-split: d7c8516a4b848c0291e3d75b627c0843f515f591
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2023-02-12 03:32:19 +01:00 |
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d6829aa9cd
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ctrl: write some broken sdl and imgui code
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2023-02-12 03:32:02 +01:00 |
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cd99af391f
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doomsim updates: state machine, nng_recvmsg/nng_sendmsg, first actual logic
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2023-02-11 23:52:20 +01:00 |
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3d2d6cc033
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nng: fix warning: comparison of integer expressions of different signedness
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2023-02-10 18:40:27 +01:00 |
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a7b31a6f49
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refactoring all the things
- Move from spdlog to log.c by rxi
- Create dp_common c library
- Create empty doomsim executable
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2023-02-08 06:39:23 +01:00 |
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5ca8329db1
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buggy pub sub code
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2023-02-04 01:56:30 +01:00 |
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51441ff6e3
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actually use the in-tree, patched version of nng
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2023-02-04 01:56:09 +01:00 |
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980386152f
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nng: make nng_set_resolve_thread_max() apply on posix
Note: things will break if nng_set_resolve_thread_max() is modified at
runtime and more resolver are spawned. Not sure if this can actually
happen.
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2023-02-04 00:00:14 +01:00 |
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6c33ce8deb
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create cmake project structure and c++ test app
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2023-02-03 23:33:37 +01:00 |
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1e357d1448
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add spdlog-v1.11.0
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2023-02-03 22:02:26 +01:00 |
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208a78cc23
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Squashed 'external/spdlog/' content from commit ad0e89cb
git-subtree-dir: external/spdlog
git-subtree-split: ad0e89cbfb4d0c1ce4d097e134eb7be67baebb36
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2023-02-03 22:02:26 +01:00 |
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e87ace77f6
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apply patch to nng to be able to control the number of threads used
Patch author: bionicbeagle
Patch source: https://gist.github.com/bionicbeagle/4891eba6279ead5db5f501a60ff2b194
Discussion: https://github.com/nanomsg/nng/issues/1572#issuecomment-1332740743
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2023-02-03 21:33:39 +01:00 |
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89a300edce
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.gitignore things
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2023-02-03 21:31:17 +01:00 |
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c49214afb8
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add nng-v1.5.2
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2023-02-03 21:18:59 +01:00 |
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17f68cf8fe
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Squashed 'external/nng/' content from commit 169221da
git-subtree-dir: external/nng
git-subtree-split: 169221da8d53b2ca4fda76f894bee8505887a7c6
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2023-02-03 21:18:59 +01:00 |
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5f24f18ca9
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Initial commit. This is not going to be useful to you for anything. Ever.
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2023-02-03 21:15:57 +01:00 |
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