doompanning/src/doomsim.cc

215 lines
4.5 KiB
C++

#include <cassert>
#include <cstdlib>
#include <nng/nng.h>
#include <nng/protocol/pubsub0/pub.h>
#include <nng/protocol/pubsub0/sub.h>
#include <unistd.h>
#include "dp_common.h"
typedef struct DoomContext DoomContext;
#define DEF_DOOM_STATE_FUNC(fn) int fn(DoomContext *ctx)
typedef DEF_DOOM_STATE_FUNC(DoomStateFunc);
typedef struct DoomContext
{
nng_socket pub;
nng_socket sub;
doomid_t id;
DP_DoomState state;
DoomStateFunc *f;
} DoomContext;
static int publish_state(DoomContext *ctx)
{
nng_msg *msg = NULL;
int res = 0;
if ((res = nng_msg_alloc(&msg, sizeof(MsgDoomState))))
dp_nng_fatal("doom/nng_msg_alloc", res);
MsgDoomState *dmsg = DP_NNG_BODY_AS(msg, MsgDoomState);
dmsg->head.msgType = DP_MT_DoomState;
dmsg->doomId = ctx->id;
dmsg->doomState = ctx->state;
res = nng_sendmsg(ctx->pub, msg, 0);
return res;
}
DEF_DOOM_STATE_FUNC(do_doom_ready);
DEF_DOOM_STATE_FUNC(do_doom_running);
static const useconds_t IdleSleep = 0;
DEF_DOOM_STATE_FUNC(do_doom_ready)
{
assert(ctx->state == DP_DS_Ready);
int res = 0;
if ((res = publish_state(ctx)))
dp_nng_fatal("doom/publish_sate", res);
nng_msg *msg = NULL;
if ((res = dp_recv_new_msg_nonblock(ctx->sub, &msg)))
{
if (!dp_nng_is_timeout(res))
dp_nng_fatal("doom/recvmsg", res);
usleep(IdleSleep);
return 0;
}
log_trace("do_doom_ready received message of size %zu", nng_msg_len(msg));
MessageBase *msgBase = DP_NNG_BODY_AS(msg, MessageBase);
DP_DoomCommand cmd = {};
if (msgBase->msgType == DP_MT_Command)
{
MsgCommand *msgCmd = DP_NNG_BODY_AS(msg, MsgCommand);
if (msgCmd->doomId == ctx->id)
cmd = msgCmd->cmd;
}
else if (msgBase->msgType == DP_MT_McstCommand)
{
MsgMcstCommand *msgCmd = DP_NNG_BODY_AS(msg, MsgMcstCommand);
cmd = msgCmd->cmd;
}
if (cmd == DP_DC_RunDoom)
{
ctx->state = DP_DS_Running;
ctx->f = do_doom_running;
if ((res = publish_state(ctx)))
dp_nng_fatal("doom/publish_sate", res);
}
else if (cmd == DP_DC_Endoom)
{
ctx->state = DP_DS_Endoom;
if ((res = publish_state(ctx)))
dp_nng_fatal("doom/publish_sate", res);
}
nng_msg_free(msg);
usleep(IdleSleep);
return res;
}
DEF_DOOM_STATE_FUNC(do_doom_running)
{
assert(ctx->state == DP_DS_Running);
// Non-blocking receive of incoming messages.
// Check if we should quit.
// Handle incoming input.
// Let doom render a new frame.
// Publish the frame.
int res = 0;
nng_msg *msg = NULL;
if ((res = dp_recv_new_msg_nonblock(ctx->sub, &msg)))
{
if (!dp_nng_is_timeout(res))
dp_nng_fatal("doom/recvmsg", res);
usleep(IdleSleep);
return 0;
}
log_trace("do_doom_running received message of size %zu", nng_msg_len(msg));
MessageBase *msgBase = DP_NNG_BODY_AS(msg, MessageBase);
DP_DoomCommand cmd = {};
if (msgBase->msgType == DP_MT_Command)
{
MsgCommand *msgCmd = DP_NNG_BODY_AS(msg, MsgCommand);
if (msgCmd->doomId == ctx->id)
cmd = msgCmd->cmd;
}
else if (msgBase->msgType == DP_MT_McstCommand)
{
MsgMcstCommand *msgCmd = DP_NNG_BODY_AS(msg, MsgMcstCommand);
cmd = msgCmd->cmd;
}
if (cmd == DP_DC_Endoom)
{
ctx->state = DP_DS_Endoom;
if ((res = publish_state(ctx)))
dp_nng_fatal("doom/publish_sate", res);
}
nng_msg_free(msg);
usleep(IdleSleep);
return res;
}
int doom_loop(DoomContext *ctx)
{
log_debug("doom(%d) started", ctx->id);
int res = 0;
while (ctx->state != DP_DS_Endoom && res == 0)
{
DP_DoomState prevState = ctx->state;
res = ctx->f(ctx);
if (prevState != ctx->state)
{
log_info("transition %s -> %s",
doomstate_to_string(prevState), doomstate_to_string(ctx->state));
}
}
return res;
}
int main(int argc, char *argv[])
{
(void) argc;
(void) argv;
#ifndef NDEBUG
log_set_level(LOG_DEBUG);
#else
log_set_level(LOG_INFO);
#endif
log_info("doomsim starting");
dp_nng_init_limits(1, 1, 1);
auto pubSock = make_doom_pub(DoomUrlIpc);
auto subSock = make_doom_sub(CtrlUrlIpc);
DoomContext ctx
{
pubSock,
subSock,
getpid(),
DP_DS_Ready,
do_doom_ready,
};
int ret = doom_loop(&ctx);
nng_close(pubSock);
nng_close(subSock);
return ret;
}