git-subtree-dir: src/dp_doom git-subtree-split: 190992421c7c643afc99d7f7c511c162f65bea85
52 lines
1.3 KiB
C++
52 lines
1.3 KiB
C++
// Emacs style mode select -*- C++ -*-
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//-----------------------------------------------------------------------------
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//
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// $Id:$
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//
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// Copyright (C) 1993-1996 by id Software, Inc.
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//
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// This program is free software; you can redistribute it and/or
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// modify it under the terms of the GNU General Public License
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// as published by the Free Software Foundation; either version 2
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// of the License, or (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License for more details.
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//
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// DESCRIPTION:
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// Typedefs related to to textures etc.,
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// isolated here to make it easier separating modules.
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//
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//-----------------------------------------------------------------------------
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#ifndef __D_TEXTUR__
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#define __D_TEXTUR__
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#include "doomtype.h"
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//
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// Flats?
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//
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// a pic is an unmasked block of pixels
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typedef struct
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{
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byte width;
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byte height;
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byte data;
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} pic_t;
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#endif
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//-----------------------------------------------------------------------------
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//
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// $Log:$
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//
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//-----------------------------------------------------------------------------
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