doompanning/demo/rest/server.c
oxmox 7063e2102e Squashed 'external/nng/' content from commit 29b73962
git-subtree-dir: external/nng
git-subtree-split: 29b73962b939a6fbbf6ea8d5d7680bb06d0eeb99
2024-12-18 18:29:29 +01:00

372 lines
9.8 KiB
C

//
// Copyright 2018 Staysail Systems, Inc. <info@staysail.tech>
// Copyright 2018 Capitar IT Group BV <info@capitar.com>
//
// This software is supplied under the terms of the MIT License, a
// copy of which should be located in the distribution where this
// file was obtained (LICENSE.txt). A copy of the license may also be
// found online at https://opensource.org/licenses/MIT.
//
#define INPROC_URL "inproc://rot13"
#define REST_URL "http://127.0.0.1:%u/api/rest/rot13"
// REST API -> NNG REP server demonstration.
// This is a silly demo -- it listens on port 8888 (or $PORT if present),
// and accepts HTTP POST requests at /api/rest/rot13
//
// These requests are converted into an NNG REQ message, and sent to an
// NNG REP server (builtin inproc_server, for demonstration purposes only).
// The reply is obtained from the server, and sent back to the client via
// the HTTP server framework.
// Example usage:
//
// % export CPPFLAGS="-I /usr/local/include"
// % export LDFLAGS="-L /usr/local/lib -lnng"
// % export CC="cc"
// % ${CC} ${CPPFLAGS} server.c -o server ${LDFLAGS}
// % ./server &
// % curl -d TEST http://127.0.0.1:8888/api/rest/rot13
// GRFG
//
#include <nng/nng.h>
#include <nng/protocol/reqrep0/rep.h>
#include <nng/protocol/reqrep0/req.h>
#include <nng/supplemental/http/http.h>
#include <nng/supplemental/util/platform.h>
#include <ctype.h>
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
// utility function
void
fatal(const char *what, int rv)
{
fprintf(stderr, "%s: %s\n", what, nng_strerror(rv));
exit(1);
}
// This server acts as a proxy. We take HTTP POST requests, convert them to
// REQ messages, and when the reply is received, send the reply back to
// the original HTTP client.
//
// The state flow looks like:
//
// 1. Receive HTTP request & headers
// 2. Receive HTTP request (POST) data
// 3. Send POST payload as REQ body
// 4. Receive REP reply (including payload)
// 5. Return REP message body to the HTTP server (which forwards to client)
// 6. Restart at step 1.
//
// The above flow is pretty linear, and so we use contexts (nng_ctx) to
// obtain parallelism.
typedef enum {
SEND_REQ, // Sending REQ request
RECV_REP, // Receiving REQ reply
} job_state;
typedef struct rest_job {
nng_aio * http_aio; // aio from HTTP we must reply to
nng_http_res * http_res; // HTTP response object
job_state state; // 0 = sending, 1 = receiving
nng_msg * msg; // request message
nng_aio * aio; // request flow
nng_ctx ctx; // context on the request socket
struct rest_job *next; // next on the freelist
} rest_job;
nng_socket req_sock;
// We maintain a queue of free jobs. This way we don't have to
// deallocate them from the callback; we just reuse them.
nng_mtx * job_lock;
rest_job *job_freelist;
static void rest_job_cb(void *arg);
static void
rest_recycle_job(rest_job *job)
{
if (job->http_res != NULL) {
nng_http_res_free(job->http_res);
job->http_res = NULL;
}
if (job->msg != NULL) {
nng_msg_free(job->msg);
job->msg = NULL;
}
if (nng_ctx_id(job->ctx) != 0) {
nng_ctx_close(job->ctx);
}
nng_mtx_lock(job_lock);
job->next = job_freelist;
job_freelist = job;
nng_mtx_unlock(job_lock);
}
static rest_job *
rest_get_job(void)
{
rest_job *job;
nng_mtx_lock(job_lock);
if ((job = job_freelist) != NULL) {
job_freelist = job->next;
nng_mtx_unlock(job_lock);
job->next = NULL;
return (job);
}
nng_mtx_unlock(job_lock);
if ((job = calloc(1, sizeof(*job))) == NULL) {
return (NULL);
}
if (nng_aio_alloc(&job->aio, rest_job_cb, job) != 0) {
free(job);
return (NULL);
}
return (job);
}
static void
rest_http_fatal(rest_job *job, const char *fmt, int rv)
{
char buf[128];
nng_aio * aio = job->http_aio;
nng_http_res *res = job->http_res;
job->http_res = NULL;
job->http_aio = NULL;
snprintf(buf, sizeof(buf), fmt, nng_strerror(rv));
nng_http_res_set_status(res, NNG_HTTP_STATUS_INTERNAL_SERVER_ERROR);
nng_http_res_set_reason(res, buf);
nng_aio_set_output(aio, 0, res);
nng_aio_finish(aio, 0);
rest_recycle_job(job);
}
static void
rest_job_cb(void *arg)
{
rest_job *job = arg;
nng_aio * aio = job->aio;
int rv;
switch (job->state) {
case SEND_REQ:
if ((rv = nng_aio_result(aio)) != 0) {
rest_http_fatal(job, "send REQ failed: %s", rv);
return;
}
job->msg = NULL;
// Message was sent, so now wait for the reply.
nng_aio_set_msg(aio, NULL);
job->state = RECV_REP;
nng_ctx_recv(job->ctx, aio);
break;
case RECV_REP:
if ((rv = nng_aio_result(aio)) != 0) {
rest_http_fatal(job, "recv reply failed: %s", rv);
return;
}
job->msg = nng_aio_get_msg(aio);
// We got a reply, so give it back to the server.
rv = nng_http_res_copy_data(job->http_res,
nng_msg_body(job->msg), nng_msg_len(job->msg));
if (rv != 0) {
rest_http_fatal(job, "nng_http_res_copy_data: %s", rv);
return;
}
// Set the output - the HTTP server will send it back to the
// user agent with a 200 response.
nng_aio_set_output(job->http_aio, 0, job->http_res);
nng_aio_finish(job->http_aio, 0);
job->http_aio = NULL;
job->http_res = NULL;
// We are done with the job.
rest_recycle_job(job);
return;
default:
fatal("bad case", NNG_ESTATE);
break;
}
}
// Our rest server just takes the message body, creates a request ID
// for it, and sends it on. This runs in raw mode, so
void
rest_handle(nng_aio *aio)
{
struct rest_job *job;
nng_http_req * req = nng_aio_get_input(aio, 0);
nng_http_conn * conn = nng_aio_get_input(aio, 2);
const char * clen;
size_t sz;
nng_iov iov;
int rv;
void * data;
if ((job = rest_get_job()) == NULL) {
nng_aio_finish(aio, NNG_ENOMEM);
return;
}
if (((rv = nng_http_res_alloc(&job->http_res)) != 0) ||
((rv = nng_ctx_open(&job->ctx, req_sock)) != 0)) {
rest_recycle_job(job);
nng_aio_finish(aio, rv);
return;
}
nng_http_req_get_data(req, &data, &sz);
job->http_aio = aio;
if ((rv = nng_msg_alloc(&job->msg, sz)) != 0) {
rest_http_fatal(job, "nng_msg_alloc: %s", rv);
return;
}
memcpy(nng_msg_body(job->msg), data, sz);
nng_aio_set_msg(job->aio, job->msg);
job->state = SEND_REQ;
nng_ctx_send(job->ctx, job->aio);
}
void
rest_start(uint16_t port)
{
nng_http_server * server;
nng_http_handler *handler;
char rest_addr[128];
nng_url * url;
int rv;
if ((rv = nng_mtx_alloc(&job_lock)) != 0) {
fatal("nng_mtx_alloc", rv);
}
job_freelist = NULL;
// Set up some strings, etc. We use the port number
// from the argument list.
snprintf(rest_addr, sizeof(rest_addr), REST_URL, port);
if ((rv = nng_url_parse(&url, rest_addr)) != 0) {
fatal("nng_url_parse", rv);
}
// Create the REQ socket, and put it in raw mode, connected to
// the remote REP server (our inproc server in this case).
if ((rv = nng_req0_open(&req_sock)) != 0) {
fatal("nng_req0_open", rv);
}
if ((rv = nng_dial(req_sock, INPROC_URL, NULL, NNG_FLAG_NONBLOCK)) !=
0) {
fatal("nng_dial(" INPROC_URL ")", rv);
}
// Get a suitable HTTP server instance. This creates one
// if it doesn't already exist.
if ((rv = nng_http_server_hold(&server, url)) != 0) {
fatal("nng_http_server_hold", rv);
}
// Allocate the handler - we use a dynamic handler for REST
// using the function "rest_handle" declared above.
rv = nng_http_handler_alloc(&handler, url->u_path, rest_handle);
if (rv != 0) {
fatal("nng_http_handler_alloc", rv);
}
if ((rv = nng_http_handler_set_method(handler, "POST")) != 0) {
fatal("nng_http_handler_set_method", rv);
}
// We want to collect the body, and we (arbitrarily) limit this to
// 128KB. The default limit is 1MB. You can explicitly collect
// the data yourself with another HTTP read transaction by disabling
// this, but that's a lot of work, especially if you want to handle
// chunked transfers.
if ((rv = nng_http_handler_collect_body(handler, true, 1024 * 128)) !=
0) {
fatal("nng_http_handler_collect_body", rv);
}
if ((rv = nng_http_server_add_handler(server, handler)) != 0) {
fatal("nng_http_handler_add_handler", rv);
}
if ((rv = nng_http_server_start(server)) != 0) {
fatal("nng_http_server_start", rv);
}
nng_url_free(url);
}
//
// inproc_server - this just is a simple REP server that listens for
// messages, and performs ROT13 on them before sending them. This
// doesn't have to be in the same process -- it is hear for demonstration
// simplicity only. (Most likely this would be somewhere else.) Note
// especially that this uses inproc, so nothing can get to it directly
// from outside the process.
//
void
inproc_server(void *arg)
{
nng_socket s;
int rv;
nng_msg * msg;
if (((rv = nng_rep0_open(&s)) != 0) ||
((rv = nng_listen(s, INPROC_URL, NULL, 0)) != 0)) {
fatal("unable to set up inproc", rv);
}
// This is simple enough that we don't need concurrency. Plus it
// makes for an easier demo.
for (;;) {
char *body;
if ((rv = nng_recvmsg(s, &msg, 0)) != 0) {
fatal("inproc recvmsg", rv);
}
body = nng_msg_body(msg);
for (int i = 0; i < nng_msg_len(msg); i++) {
// Table lookup would be faster, but this works.
if (isupper(body[i])) {
char base = body[i] - 'A';
base = (base + 13) % 26;
body[i] = base + 'A';
} else if (islower(body[i])) {
char base = body[i] - 'a';
base = (base + 13) % 26;
body[i] = base + 'a';
}
}
if ((rv = nng_sendmsg(s, msg, 0)) != 0) {
fatal("inproc sendmsg", rv);
}
}
}
int
main(int argc, char **argv)
{
int rv;
nng_thread *inproc_thr;
uint16_t port = 0;
rv = nng_thread_create(&inproc_thr, inproc_server, NULL);
if (rv != 0) {
fatal("cannot start inproc server", rv);
}
if (getenv("PORT") != NULL) {
port = (uint16_t) atoi(getenv("PORT"));
}
port = port ? port : 8888;
rest_start(port);
// This runs forever. The inproc_thr never exits, so we
// just block behind its condition variable.
nng_thread_destroy(inproc_thr);
}