git-subtree-dir: src/dp_doom git-subtree-split: 190992421c7c643afc99d7f7c511c162f65bea85
251 lines
5 KiB
C
251 lines
5 KiB
C
// Emacs style mode select -*- C++ -*-
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//-----------------------------------------------------------------------------
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//
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// $Id:$
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//
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// Copyright (C) 1993-1996 by id Software, Inc.
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//
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// This program is free software; you can redistribute it and/or
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// modify it under the terms of the GNU General Public License
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// as published by the Free Software Foundation; either version 2
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// of the License, or (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License for more details.
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//
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// $Log:$
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//
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// DESCRIPTION:
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// DOOM graphics stuff for X11, UNIX.
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//
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//-----------------------------------------------------------------------------
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#include <stdlib.h>
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#include <string.h>
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#include "doomstat.h"
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#include "i_system.h"
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#include "ib_video.h"
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#include "v_video.h"
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#include "m_argv.h"
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#include "d_main.h"
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#include "doomdef.h"
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#include "i_video.h"
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int aspect_ratio_correction;
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static unsigned char *colors;
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static size_t bytes_per_pixel;
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static unsigned char *colored_screen;
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static unsigned char *upscale_x_deltas;
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static unsigned char *upscale_y_deltas;
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static size_t output_width;
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static size_t output_height;
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//
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// I_StartFrame
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//
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void I_StartFrame (void)
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{
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// er?
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}
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//
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// I_StartTic
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//
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void I_StartTic (void)
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{
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IB_StartTic();
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}
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//
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// I_UpdateNoBlit
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//
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void I_UpdateNoBlit (void)
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{
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// what is this?
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}
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//
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// I_FinishUpdate
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//
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void I_FinishUpdate (void)
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{
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static int lasttic;
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int tics;
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int i;
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// draws little dots on the bottom of the screen
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if (devparm)
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{
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i = I_GetTime();
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tics = i - lasttic;
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lasttic = i;
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if (tics > 20) tics = 20;
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for (i=0 ; i<tics*2 ; i+=2)
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screens[0][ (SCREENHEIGHT-1)*SCREENWIDTH + i] = 0xff;
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for ( ; i<20*2 ; i+=2)
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screens[0][ (SCREENHEIGHT-1)*SCREENWIDTH + i] = 0x0;
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}
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// Step 1. Color the screen
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unsigned char *indexed_pixels = screens[0];
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unsigned char *colored_screen_pointer = colored_screen;
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for (size_t i = 0; i < SCREENWIDTH * SCREENHEIGHT; ++i)
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{
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unsigned char *color = &colors[*indexed_pixels++ * bytes_per_pixel];
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for (size_t j = 0; j < bytes_per_pixel; ++j)
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*colored_screen_pointer++ = color[j];
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}
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// Step 2. Scale the screen
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unsigned char *pixels;
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size_t pitch;
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IB_GetFramebuffer(&pixels, &pitch);
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const unsigned char *src_pointer = colored_screen;
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for (size_t y = 0; y < output_height; ++y)
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{
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if (upscale_y_deltas[y])
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{
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unsigned char *upscale_line_buffer_pointer = &pixels[y * pitch];
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for (size_t x = 0; x < output_width; ++x)
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{
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for (size_t i = 0; i < bytes_per_pixel; ++i)
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*upscale_line_buffer_pointer++ = src_pointer[i];
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if (upscale_x_deltas[x])
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src_pointer += bytes_per_pixel;
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}
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}
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else
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{
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memcpy(&pixels[y * pitch], &pixels[(y-1) * pitch], output_width * bytes_per_pixel);
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}
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}
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// Step 3. Display the screen
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IB_FinishUpdate();
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}
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//
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// I_ReadScreen
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//
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void I_ReadScreen (byte* scr)
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{
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memcpy(scr, screens[0], SCREENWIDTH*SCREENHEIGHT);
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}
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//
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// I_SetPalette
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//
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void I_SetPalette (const byte* palette)
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{
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register int i;
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const unsigned char* gamma = gammatable[usegamma];
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for (i=0 ; i<256 ; i++)
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{
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IB_GetColor(&colors[i * bytes_per_pixel], gamma[palette[0]], gamma[palette[1]], gamma[palette[2]]);
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palette += 3;
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}
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}
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void I_InitGraphics(void)
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{
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// TODO - get rid of this junk
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static int firsttime=1;
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if (!firsttime)
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return;
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firsttime = 0;
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int multiply = 1;
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if (M_CheckParm("-2"))
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multiply = 2;
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if (M_CheckParm("-3"))
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multiply = 3;
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if (M_CheckParm("-4"))
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multiply = 4;
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output_width = SCREENWIDTH * multiply;
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if (aspect_ratio_correction)
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output_height = SCREENWIDTH * multiply * 3 / 4;
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else
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output_height = SCREENHEIGHT * multiply;
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IB_InitGraphics("clowndoom", output_width, output_height, &bytes_per_pixel);
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I_GrabMouse(true);
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// TODO - handle failed allocations
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colors = malloc(256 * bytes_per_pixel);
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colored_screen = malloc(SCREENWIDTH * SCREENHEIGHT * bytes_per_pixel);
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// Create LUTs for the upscaler
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upscale_x_deltas = malloc(output_width);
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upscale_y_deltas = malloc(output_height);
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for (size_t last = 0, i = 0; i < output_height; ++i)
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{
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size_t current = i * SCREENHEIGHT / output_height;
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upscale_y_deltas[i] = last != current;
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last = current;
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}
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upscale_y_deltas[0] = 1; // Force a redraw on the first line
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for (size_t last = 0, i = 0; i < output_width; ++i)
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{
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size_t current = (i + 1) * SCREENWIDTH / output_width; // The +1 here is deliberate, to avoid distortion at 320x240
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upscale_x_deltas[i] = last != current;
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last = current;
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}
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}
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void I_ShutdownGraphics(void)
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{
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free(colors);
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free(colored_screen);
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free(upscale_x_deltas);
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free(upscale_y_deltas);
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IB_ShutdownGraphics();
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}
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void I_GrabMouse(boolean grab)
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{
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IB_GrabMouse(grab);
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}
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