#ifndef SRC_SDL_NYAN_H #define SRC_SDL_NYAN_H #include #ifdef __cplusplus extern "C" { #endif #define NYAN_SPRITE_COUNT 12u #define NYAN_SPRITE_WIDTH 36u #define NYAN_SPRITE_HEIGHT 26u #define NYAN_BBP 4u SDL_Texture *make_nyan_sprite_sheet_from_mem(SDL_Renderer *renderer); static SDL_Rect nyan_sprite_rect(size_t index) { return SDL_Rect{ static_cast(NYAN_SPRITE_WIDTH * index), 0, NYAN_SPRITE_WIDTH, NYAN_SPRITE_HEIGHT}; } static constexpr SDL_Rect nyan_sheet_rect() { return { 0, 0, NYAN_SPRITE_COUNT * NYAN_SPRITE_WIDTH, NYAN_SPRITE_HEIGHT }; } #ifdef __cplusplus } #endif #endif // SRC_SDL_NYAN_H