#include "SDL.h" #include "../doomdef.h" #include "../ib_system.h" // // IB_GetTime // returns time in 1/70th second tics // int IB_GetTime (void) { return SDL_GetTicks() * TICRATE / 1000; } // // IB_Init // void IB_Init (void) { SDL_Init(SDL_INIT_TIMER); } // // IB_Quit // void IB_Quit (void) { SDL_Quit(); } void IB_WaitVBL(int count) { SDL_Delay(count * 1000 / 70); } void IB_Sleep(void) { SDL_Delay(1); }