implement spawn_doom() for windows
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@ -19,6 +19,7 @@
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#include <signal.h>
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#include <signal.h>
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#ifdef __WIN32
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#ifdef __WIN32
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#include <windows.h>
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#else
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#else
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#include <spawn.h>
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#include <spawn.h>
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#include <sys/wait.h>
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#include <sys/wait.h>
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@ -119,6 +120,37 @@ char **__environ = environ;
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#ifdef __WIN32
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#ifdef __WIN32
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inline void spawn_doom(ControllerContext &ctx)
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inline void spawn_doom(ControllerContext &ctx)
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{
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{
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(void) ctx;
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// Source: https://learn.microsoft.com/en-us/windows/win32/procthread/creating-processes
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STARTUPINFO si;
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PROCESS_INFORMATION pi;
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ZeroMemory(&si, sizeof(si));
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si.cb = sizeof(si);
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ZeroMemory(&pi, sizeof(pi));
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char cmdLine[256];
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snprintf(cmdLine, sizeof(cmdLine), "%s", DOOM_EXECUTABLE);
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// Start the child process.
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if (!CreateProcess(NULL, // No module name (use command line)
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cmdLine, // Command line
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NULL, // Process handle not inheritable
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NULL, // Thread handle not inheritable
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FALSE, // Set handle inheritance to FALSE
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0, // No creation flags
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NULL, // Use parent's environment block
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NULL, // Use parent's starting directory
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&si, // Pointer to STARTUPINFO structure
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&pi) // Pointer to PROCESS_INFORMATION structure
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)
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{
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log_error("CreateProcess failed (%d)", GetLastError());
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return;
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}
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log_info("Spawned new %s, pid=%d", cmdLine, pi.dwProcessId);
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}
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}
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#else
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#else
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void spawn_doom_posix_spawn(ControllerContext &ctx)
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void spawn_doom_posix_spawn(ControllerContext &ctx)
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