212 lines
6.9 KiB
C++
212 lines
6.9 KiB
C++
/*
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Copyright (c) 2005-2019 Intel Corporation
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Licensed under the Apache License, Version 2.0 (the "License");
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you may not use this file except in compliance with the License.
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You may obtain a copy of the License at
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http://www.apache.org/licenses/LICENSE-2.0
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Unless required by applicable law or agreed to in writing, software
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distributed under the License is distributed on an "AS IS" BASIS,
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WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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See the License for the specific language governing permissions and
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limitations under the License.
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*/
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#include "seismic_video.h"
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#include "universe.h"
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#include <taskflow/taskflow.hpp>
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#include <tbb/task_scheduler_init.h>
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#include <tbb/flow_graph.h>
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#include <tbb/partitioner.h>
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#include <tbb/blocked_range.h>
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#include <tbb/parallel_for.h>
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const char * const SeismicVideo::titles[2] = {"Seismic Simulation: Serial", "Seismic Simulation: Parallel"};
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void SeismicVideo::on_mouse(int x, int y, int key) {
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if(key == 1){
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u_.TryPutNewPulseSource(x,y);
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}
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}
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void SeismicVideo::on_key(int key) {
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key &= 0xff;
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if(char(key) == ' ') initIsParallel = !initIsParallel;
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else if(char(key) == 'p') initIsParallel = true;
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else if(char(key) == 's') initIsParallel = false;
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else if(char(key) == 'e') updating = true;
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else if(char(key) == 'd') updating = false;
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else if(key == 27) running = false;
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title = titles[initIsParallel?1:0];
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}
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void SeismicVideo::on_process() {
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if(initIsParallel) {
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if(u_.get_model() == "tf") {
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tf::Executor executor(threadsHigh);
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tf::Taskflow taskflow;
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int UniverseHeight = u_.UniverseHeight;
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auto stress_tasks = taskflow.dynamic_parallel_for(1, UniverseHeight, 1, [&](int i) mutable {
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u_.UpdateStress(Universe::Rectangle(0, i, u_.UniverseWidth-1, 1));
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}, executor.num_workers());
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auto velocity_tasks = taskflow.dynamic_parallel_for(1, UniverseHeight, 1, [&](int i) mutable {
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u_.UpdateVelocity(Universe::Rectangle(1, i, u_.UniverseWidth-1, 1));
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}, executor.num_workers());
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std::get<1>(stress_tasks).precede(std::get<0>(velocity_tasks));
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std::get<0>(stress_tasks).work([&](){ u_.UpdatePulse(); });
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for( int frames = 0; numberOfFrames_==0 || frames<numberOfFrames_; ++frames ) {
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executor.run(taskflow).wait();
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if( !next_frame() ) break;
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}
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}
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else if(u_.get_model() == "tbb") {
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struct UpdateStressBody {
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Universe & u_;
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UpdateStressBody(Universe & u):u_(u){}
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void operator()( const tbb::blocked_range<int>& range ) const {
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u_.UpdateStress(Universe::Rectangle(0, range.begin(), u_.UniverseWidth-1, range.size()));
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}
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};
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struct UpdateVelocityBody {
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Universe & u_;
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UpdateVelocityBody(Universe & u):u_(u){}
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void operator()( const tbb::blocked_range<int>& y_range ) const {
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u_.UpdateVelocity(Universe::Rectangle(1,y_range.begin(),u_.UniverseWidth-1,y_range.size()));
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}
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};
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using namespace tbb;
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using namespace tbb::flow;
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tbb::task_scheduler_init init(threadsHigh);
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static tbb::affinity_partitioner affinity;
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for( int frames = 0; numberOfFrames_==0 || frames<numberOfFrames_; ++frames ) {
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u_.UpdatePulse();
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tbb::parallel_for(tbb::blocked_range<int>( 0, u_.UniverseHeight-1 ), // Index space for loop
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UpdateStressBody(u_), // Body of loop
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affinity); // Affinity hint
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tbb::parallel_for(tbb::blocked_range<int>( 1, u_.UniverseHeight ), // Index space for loop
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UpdateVelocityBody(u_), // Body of loop
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affinity); // Affinity hint
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if( !next_frame() ) break;
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}
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}
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}
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else {
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for( int frames = 0; numberOfFrames_==0 || frames<numberOfFrames_; ++frames ) {
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u_.SerialUpdateUniverse();
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if( !next_frame() ) break;
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}
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}
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//tbb::task_scheduler_init Init(threadsHigh);
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//for( int frames = 0; numberOfFrames_==0 || frames<numberOfFrames_; ++frames ) {
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// if( initIsParallel ) {
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// u_.ParallelUpdateUniverse();
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// else
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// u_.SerialUpdateUniverse();
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// if( !next_frame() ) break;
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//}
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}
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#ifdef _WINDOWS
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#include "msvs/resource.h"
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LRESULT CALLBACK WndProc(HWND hWnd, UINT message, WPARAM wParam, LPARAM lParam);
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SeismicVideo * gVideo = NULL;
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#endif
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SeismicVideo::SeismicVideo( Universe &u, int number_of_frames, int threads_high, bool init_is_parallel)
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:numberOfFrames_(number_of_frames), initIsParallel(init_is_parallel), u_(u), threadsHigh(threads_high)
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{
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title = titles[initIsParallel?1:0];
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#ifdef _WINDOWS
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gVideo = this;
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LoadStringA(video::win_hInstance, IDC_SEISMICSIMULATION, szWindowClass, MAX_LOADSTRING);
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memset(&wcex, 0, sizeof(wcex));
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wcex.lpfnWndProc = (WNDPROC)WndProc;
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wcex.hIcon = LoadIcon(video::win_hInstance, MAKEINTRESOURCE(IDI_SEISMICSIMULATION));
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wcex.hCursor = LoadCursor(NULL, IDC_ARROW);
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wcex.hbrBackground = (HBRUSH)(COLOR_WINDOW+1);
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wcex.lpszMenuName = LPCTSTR(IDC_SEISMICSIMULATION);
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wcex.lpszClassName = szWindowClass;
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wcex.hIconSm = LoadIcon(video::win_hInstance, MAKEINTRESOURCE(IDI_SMALL));
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win_set_class(wcex); // ascii convention here
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win_load_accelerators(IDC_SEISMICSIMULATION);
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#endif
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}
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#ifdef _WINDOWS
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//
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// FUNCTION: WndProc(HWND, unsigned, WORD, LONG)
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//
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// PURPOSE: Processes messages for the main window.
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//
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// WM_COMMAND - process the application menu
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// WM_PAINT - Paint the main window
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// WM_DESTROY - post a quit message and return
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//
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//
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LRESULT CALLBACK About(HWND hDlg, UINT message, WPARAM wParam, LPARAM lParam) {
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switch (message)
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{
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case WM_INITDIALOG: return TRUE;
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case WM_COMMAND:
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if (LOWORD(wParam) == IDOK || LOWORD(wParam) == IDCANCEL) {
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EndDialog(hDlg, LOWORD(wParam));
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return TRUE;
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}
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break;
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}
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return FALSE;
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}
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LRESULT CALLBACK WndProc(HWND hWnd, UINT message, WPARAM wParam, LPARAM lParam)
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{
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int wmId;
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switch (message) {
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case WM_COMMAND:
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wmId = LOWORD(wParam);
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// Parse the menu selections:
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switch (wmId)
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{
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case IDM_ABOUT:
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DialogBox(video::win_hInstance, MAKEINTRESOURCE(IDD_ABOUTBOX), hWnd, (DLGPROC)About);
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break;
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case IDM_EXIT:
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PostQuitMessage(0);
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break;
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case ID_FILE_PARALLEL:
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gVideo->on_key('p');
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break;
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case ID_FILE_SERIAL:
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gVideo->on_key('s');
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break;
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case ID_FILE_ENABLEGUI:
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gVideo->on_key('e');
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break;
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case ID_FILE_DISABLEGUI:
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gVideo->on_key('d');
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break;
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default:
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return DefWindowProc(hWnd, message, wParam, lParam);
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}
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break;
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default:
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return DefWindowProc(hWnd, message, wParam, lParam);
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}
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return 0;
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}
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#endif
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