#include "universe.h" #include void seismic_taskflow(unsigned num_threads, unsigned num_frames, Universe& u) { tf::Executor executor(num_threads); tf::Taskflow taskflow; int UniverseHeight = u.UniverseHeight; auto stress_tasks = taskflow.dynamic_parallel_for(0, UniverseHeight-1, 1, [&](int i) mutable { u.UpdateStress(Universe::Rectangle(0, i, u.UniverseWidth-1, 1)); }, executor.num_workers()); auto velocity_tasks = taskflow.dynamic_parallel_for(1, UniverseHeight, 1, [&](int i) mutable { u.UpdateVelocity(Universe::Rectangle(1, i, u.UniverseWidth-1, 1)); }, executor.num_workers()); std::get<1>(stress_tasks).precede(std::get<0>(velocity_tasks)); std::get<0>(stress_tasks).work([&](){ u.UpdatePulse(); }); executor.run_n(taskflow, num_frames).get(); } std::chrono::microseconds measure_time_taskflow(unsigned num_threads, unsigned num_frames, Universe& u) { auto beg = std::chrono::high_resolution_clock::now(); seismic_taskflow(num_threads, num_frames, u); auto end = std::chrono::high_resolution_clock::now(); return std::chrono::duration_cast(end - beg); }