52 lines
1.3 KiB
C
52 lines
1.3 KiB
C
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/*
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Copyright (c) 2005-2019 Intel Corporation
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Licensed under the Apache License, Version 2.0 (the "License");
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you may not use this file except in compliance with the License.
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You may obtain a copy of the License at
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http://www.apache.org/licenses/LICENSE-2.0
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Unless required by applicable law or agreed to in writing, software
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distributed under the License is distributed on an "AS IS" BASIS,
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WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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See the License for the specific language governing permissions and
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limitations under the License.
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*/
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#ifndef SEISMIC_VIDEO_H_
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#define SEISMIC_VIDEO_H_
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#include "video.h"
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class Universe;
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class SeismicVideo : public video
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{
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#ifdef _WINDOWS
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#define MAX_LOADSTRING 100
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TCHAR szWindowClass[MAX_LOADSTRING]; // the main window class name
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WNDCLASSEX wcex;
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#endif
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static const char * const titles[2];
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bool initIsParallel ;
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Universe &u_;
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int numberOfFrames_; // 0 means forever, positive means number of frames, negative is undefined
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int threadsHigh;
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private:
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void on_mouse(int x, int y, int key);
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void on_process();
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#ifdef _WINDOWS
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public:
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#endif
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void on_key(int key);
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public:
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SeismicVideo(Universe &u,int numberOfFrames, int threadsHigh, bool initIsParallel=true);
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};
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#endif /* SEISMIC_VIDEO_H_ */
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